ROLE: LEVEL / GAME DESIGNER
STUDIO: FORCE FIELD XR
TEAM SIZE: 50+
ENGINE: UNREAL ENGINE 4
CONTRIBUTED DURING: SEP 2015 – NOV 2016
RELEASE DATE: FEB 2017

A tactical twin-stick shooter made especially for VR, set in a post-apocalyptic flooded world. With a unique blend of special abilities, objective-based combat, dynamic loadouts, and devastating giant pilotable mechs, this tabletop-inspired experience is a blast to play, whether you're fighting through the co-op campaign or battling across 12 unique maps in competitive multiplayer.

Retrospective thoughts

Landfall was my first project in many ways: the first game I developed professionally, the first time using Unreal Engine 4, my first experience with Virtual Reality, and the first project where I spent a significant chunk of my time prototyping and coding. I learnt a lot during my studies, but it was during Landfall, as I grew from intern to junior designer, that the pieces finally fell into place.

It was an incredibly rewarding experience. While I contributed heavily to the level design, it’s the prototyping that stands out in my memory. Learning I had the capability to directly create high quality mechanics gave me a boost of confidence and truly ignited my passion.

Gameplay Design Rapid Prototyping Systems Design AI Behavior EQS HTN State Machines Virtual Reality UX Documentation Level Design Combat Design Cross-Discipline Communication Team Leadership Mentoring Public Speaking Unreal Engine 5 Blueprints Modular OOP Architecture Sequencer Physics Animation Blueprints Blueprint Utilities Unity Godot JIRA / Confluence Perforce (P4V) Microsoft Office Google Workspace

Created gameplay prototypes for core features, including the pilotable mechs and bespoke mission objectives

Implemented systems and resolved complex bugs related to multiplayer logic and network replication.

Designed levels for a significant portion of the co-op campaign and competitive multiplayer maps.

Iterated on gameplay balance through daily playtesting and the fine-tuning of core mechanics.